MY COMPLETED
GLIDER DESIGN
1) The Challenge:
- Create a glider that will stay flying for the longest time and distance.
2) Brain-Storming Solutions:
- The Rules of Brainstorming
- Don’t judge others’ ideas
- Build on ideas put forward by others
- Every group member and every idea has equal worth
- Get as many ideas as possible
- Ideas
- Use either of the 2 DaVinci models below
- Create a normal toy shaped glider
- Our other ideas came with testing [show on 4 quadrant feedback]
- Create a normal toy shaped glider
- Our other ideas came with testing [show on 4 quadrant feedback]
- 2 Brain Storm Ideas:
3) Specify:
- Criteria - Make the largest possible glider that will fly the longest and furthest.
- Constraints - Materials: paper, tape, glue, 1 big stick, 6 smaller support sticks.
4) Develop Solutions:
- CAD Models
TEST PHASE: TEST YOUR PROTOTYPE!
1) Adjustments Made:
- Reduced wing depth
- Increase wing length
- Made a tail for more air resistance
DaVinci Design
2) 4 Quadrant Feedback:
GLIDER CHALLENGE RESULTS
- Our glider performed well considering the harsh wind conditions. On the first flight for distance our plane actually gained altitude.
- If I were to compete again, I would change the competition location to the theater, so there would be little wind variables.
Good job with this post. It's well organized and captures the iterative nature of the design process. I especially like the slide you created to capture your feedback.
ReplyDeleteI understand your point about doing the test again indoors (which I think I may try next time!). But how would you redesign given the conditions we tested in?